I am currently dreaming about having a giant AT-AT walking onto the battlefield, with incredible amounts of health and armor where I need to tell my colonists to attack specific parts of it to be able to bring it to a halt.įrom the update notes and patches I've seen, the dev team is really effective and know what they are doing.
Changing muffalos to banthas, wargs to nexus and adding various other creatures like the rancor or tauntaun.Īlso, creating Empire mechanoids like AT-ATs with in-depth health systems. It would be wonderful if they integrated more stuff from the Star Wars universe, like I mentioned, changing the tribal people to Ewoks. Future PotentialĪnd there is so much potential left with those mods.
If you locate a track or artist you prefer, you are able to then download that solitary monitor or the whole album. Bethesda Game Studios' blockbuster open-world RPG puts players on the precipice of determining the future of Skyrim as the Empire waits for the prophesized Dragonborn. I am hoping that the developers will add this to the AI, because I can't wait to see epic lightsaber battles between a Jedi and Sith army. A Perfectly Normal Skyrim Experience Skyrim Star Wars Mod, Yet another way to locate fantastic music Heres by listening to one of many Jamendo radio channels. I think the major problem here isn't that abilities are too strong, rather that enemies gifted with Force powers are unable to use them.